It doesn’t need a glamarous title, it kinda sums it all up really
We were talking at work today about the monster that has become EA (Electronic Arts) and its just reading an article on my usual gaming site that has reminded me of it. Kotaku writes:
” Remember the brouhaha last week about the discovery that Electronic Arts may sell additional weapons in their upcoming shooter Battlefield: Bad Company? Electronic Arts today got back to us with their take on the whole situation
In a nutshell, yes, they will be selling some weapons through microtransactions when the game comes out. But EA says that you can get those weapons for free if you buy the Gold Edition
They also say they will have plenty of other weapons they’re giving away during promotions leading up to the launch”
As far as I understand it, they’ve developed weapons for the game and then they’re wanting extra money off people to sell said guns to people that want to play it. You either buy the gold edition (Normally an extra £5 – £10) or you buy the guns via microtransactions through the game (Knowing XBox live, that could be about 500 points. 2100 points costs £17.50 at retail) So either way, they’re trying to get more money out of people for something that should by all accounts have been in the game in the first place
Now my beef with EA goes back way further than this, back to the days when they’d only just began buying successful game studios and making them produce the next Fifa game. Back in the days of Bullfrog, who made such classics as Populous, Theme Park and Syndicate, EA saw fit to buy them out and seemingly destroy the good that they had going. One of the gaming greats Peter Molyneux used to work at Bullfrog, eventually moving onto another of my favourite games studios: Lionhead. Who a few years later, were consumed by another giant, Microsoft
Hopefully the move to Microsoft won’t kill off any projects that are actually pushing gaming forward rather than allowing it to stagnate. Games such as Black and White, Fable, that unknown project based on AI technology they were fannying around with. Just something different than the next Fifa/Madden/Need For Speed
On the note of Lionhead, one of their guys Mark Healey produced Ragdoll Kung-Fu, a bit of a let down of a physics kung fu game controlled entirely via the mouse. Hes now gone on to form Media Molecule who are currently working on Little Big Planet. Hopefully this’ll be another studio that will continue to create genre defining games
Personally I see gaming entering an uncertain time. The Wii offends me with its shockingly bad games, the DS is underutilised, a PSP is little more than an extension to a PS3, the 360 is floundering after the death of HD-DVD and the problems with Live over christmas. But yet I see PC gaming going from strength to strength. Companies like Valve (In fact, mainly Valve) doing things that actually benefit consumers, well… not even consumers. Gamers
I can’t write about how much I like Steam, I can’t imagine how I used to cope before it. But even
This was as much as I wrote before I forgot this post even existed, I can’t be arsed to finish it off but I’ll dump it here anyhow before I get around to finally upgrading
